![]() ![]() Also the fact that you can place a coal thumper anywhere and it doesnt take any steam cores, while an upgraded coal mine takes 3. I absolutely had to get children to help out in the refugees because you're so short handed with workers. Most people have an excess of workers after all is said and done, however you can have 10 workers in the thumper and children in the gathering huts doing safe jobs if you go down child labor instead. Steam coal thumpers will need a ridiculous total of 50 people/workers But thats 16 at least, 17 if ya count the church. Uhm, using steam hubs to heat my districts I was easily able to get 3+4+5+4 easily, along with a church or resource depot or whatever else have ya. Steam hub can fit 15 house in normal range Thank you for watching the video OR reading this post, any feedback and additional tips/comments will be appreciated The tech choice is up to you *NB that's the rate for easy difficulty, will be longer & less techs learned the higher the difficulty is This all should equate to 3 and a half techs learned before the day 2 work shift even begins. Starters Guide: pause straight away, get emergency shift law, collect wood (use everybody except 5 engineers), build a tech workshop first, houses later, don't start generator (no need for the beginning), activate emergency shift when shift is done.Thats why most people would have 3 tech workshops and rotate the emergency shift (because each workshop have a separate cooldown to emergency shift) Important to know tech workshop productivity levels.If you utilize tip #1 of this post then there should be no reason to have more than 2 scouts the entire game.Rather spend that tech learning time on getting outpost teams and faster outpost teams.Normal coal thumper needs 2 gathering posts in range and the steam coal thumper needs 4 gathering posts in range. Steam coal thumpers will need a ridiculous total of 50 people/workers (10 for the coal thumper itself and 10 for each gathering post).Warehouses don't need heat at all because nobody will work inside so nobody will get sick.This equates to less coal needed compared to generator range usage. Steam hub can fit 15 house in normal range and a total of 32 houses when steam hub is expanded (video will show how to place the houses to utilize the space).Scouts are faster when they go to a place they already have been before, saves a ton of time.Here are some helpful tips for beginners (especially) and more advanced players ![]()
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